top of page


Blog 16.5: The Spectrum of Making. Craft. Art. Product
Upfront, I want to be clear: This framework won't be useful to everyone. I have friends, smart, talented people, who find this whole...
grumpycorngames
May 185 min read


Blog 13: 1000 Rules for a Good Play Test (Ok, like 7)
First, if you don't recognize the image for this blog- watch Mythic Quest . The Grumpy House loves Mythic Quest. In these blogs, we’ve...
grumpycorngames
Apr 205 min read


Blog 12.5: Game Design Philosophy- Exemplary Exemplars
There’s something I keep hearing when I talk to players, new ones, old ones, GMs, online, and in real life. It’s a consistent request,...
grumpycorngames
Apr 123 min read


Game Design Philosophy: More Knowledge, Fewer Rules, Better Games
Before reading this, do me a favor: get yourself a tweed jacket, a meerschaum pipe, and put on Bach's Brandenburg Concerto No. 2. At...
grumpycorngames
Mar 243 min read
bottom of page