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grumpycorngames
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Join date: Feb 22, 2025
Posts (21)
Dec 22, 2025 ∙ 3 min
StarCar V0.7 Is Live!
I’ve been working on this version and took a lot of feedback before I got started. Check it out here! Here’s what’s new: World Data System You can now add notes to celestial bodies. Add custom notes for anything, or use structured data if you’re running Stars Without Number or Traveller. There are roll buttons for generating world data if you want StarCar to do it for you. Please join the Discord or email me if you have ideas for other systems to include. I want to be clear that the...
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Nov 10, 2025 ∙ 7 min
Campaign Review: Pirates of Drinax
Cover for Stanislaw Lem's ‘The Invincible’; Original artist uncredited Bottom Line Up Front: Pros Enormous scope with an audacious premise; tons of toys to steal for your table. Solid introduction to major factions and the Trojan Reach sandbox; especially good for players new to the Traveller universe and setting. Several genuinely well-made scenarios (I especially liked Treasure of Sindal ). Engaging, fun writing that’s above average for Mongoose. If you like the Traveller setting, you’ll...
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May 28, 2025 ∙ 2 min
Blog 17: Narrative Hitpoints- The Most Painful Mechanic to Write
Heat is the mechanic we built the whole game around. It touches everything: Social Circle, Contacts, dice rolls, Deus Ex Machina, fights,...
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